
- #Cheetah3d review mac os#
- #Cheetah3d review movie#
- #Cheetah3d review pro#
- #Cheetah3d review free#
- #Cheetah3d review windows#
I say kudos to Reallusion for taking a unique approach with iClone (despite its shortcomings). I predict a growing market of creative people from different disciplines who will be seeking higher level tools for the creation of 3D content - be it for industry, entertainment, education, or whatever. Nearly every 3D package I looked at over the past couple of years was but a minor variation on the same theme, and there is just far too much low-level technical knowledge required to create anything useful or gratifying.Ĭreating compelling 3D content needs to expand from the realm of vert tweakers into the hands of creative folks who have an idea or vision to share. What's needed is some really fresh thinking and creative approaches to UI's for the generation of 3D content and animations. Incidentally - A:M has a plugin extension that supports face tracking, which is *way* beyond lip sync.Ĭlick to expand.Well, I respect your opinion, but I couldn't DISagree more. Probably more good short films have been made with Hash than any other 3d package, and it costs. If you really want to produce an animated short and need a reasonably priced 3d animation package that will "do it all" - take a look at Hash Animation Master. (Incidentally, a lot of the *point* of Machinima is that it's repurposing tools and content in a way not intended by the original creators, so producing Machinima with iClone is kind of like creating a collage of your own work.) What I'm really saying is that iClone appears to be a very good tool for producing Machinima, but if that's not what you're trying to produce you'll probably find it very limiting in the end.
#Cheetah3d review movie#
And pretty much any good movie or short starts as words on a page. I'm not suggesting that (any) writer can make an animated short, but I am suggesting that anyone who can make a (good) animated short can either write - or draw comics if they're not verbal. If you want to make movies, I'd suggest that you write a good script and then find some actors (it's usually not very hard) and then point an HD video camera at them. So I just don't see a market for that on the Mac. The problem is iClone is - for what it is - pretty impressive, but doesn't seem to have a particularly large userbase. or mocking up shots in pre-production, or doing things like walkthrough visualizations, but it would be hard to take anything made with these tools and techniques seriously. I'd agree that these tools are fine for making funny stuff. The only really good Machinama I've seen is essentially humorous. You'd probably do pretty much as well using NeverWinter Nights (if you wanted a "fantasy themed" movie) - although of course it does do lip-syncing of a kind which NWN does not. IClone is essentially a dedicated Machinama tool. The animated 2d images look really bad imho - good enough for "Monty Python" type animation, but not something I'd actually want to use unless I wanted *exactly* that style.
#Cheetah3d review mac os#
It might also be possible to write up something that does everything automagically using Mac OS Speech Manager, but it's (a) Carbon (not Cocoa), (b) sucks at anything other than Californian accents, and (c) is oriented to recognizing live audio feeds, so you'd need to do some jiggery-pokery to convince it to deal with a file-based audio stream. If you're serious, and know your way around XCode, C++, and Sound Manager pretty much any scriptable animation package such as Director, Flash, C4D, or whatever). I don't know how scriptable morph targets are in C3D, but if they were decently scriptable it would be possible to build a VERY nice workflow using RealBasic (to produce something like JLipSync that did not suck) and then have it export a data file (tab-delimited or whatever) which would then automatically set morph target keyframes in C3D (or. during playback or scrubbing through the dopesheet). It looks like a cute program, but it's something I could whip up in RealBasic in a couple of hours (and actually it kind of sucks - you need to save out a jls file before the duration matches the audio file, and it sucks at giving feedback as to where you are in the audio (e.g. It works with Audacity (or any other audio tool, but Audacity is good and free).
#Cheetah3d review free#
There's a free (java) program called JLipSync which is based on Magpie (the cheaper predecessor of Magpie Pro, mentioned above). It would then be a matter of manually applying the correct keyframes in C3D (or is it possible to script it?). It's not going to integrate with C3D so much as break down your animation timings for you (you'll need an "O" here and an "I" here).
#Cheetah3d review windows#
It runs on Mac and Windows and costs $250 (50% off for academic licenses).
#Cheetah3d review pro#
Magpie Pro seems to be the best-regarded program out there. It looks like Mimic hasn't been updated in some time (it exports Poser 2 documents!) - and as far as I can see doesn't import or export any useful file formats (to work properly it would really need to import/export FBX or, maybe, Collada).
